Gaming/News

PS5 Hits 100 Million Units Sold, Sony Confirms

Sony Interactive Entertainment's Business Data & Sales page now lists PS5 at over 100 million units shipped, days before Grand Theft Auto VI's November 19 launch.

A PlayStation 5 console shown alongside a DualSense controller and an Astro Bot figure
The PlayStation 5 console, DualSense controller and Astro Bot. Image: Sony Interactive Entertainment.

The PlayStation 5 has officially passed 100 million units shipped worldwide, according to Sony Interactive Entertainment's own Business Data & Sales page, which lists the console at "more than 100 million" as of November 10, 2026. That makes PS5 only the fourth PlayStation hardware line in history to clear the 100-million mark, roughly six years after it launched in November 2020.

Key facts
  • Milestone: PS5 cumulative shipments topped 100 million units as of November 10, 2026, per Sony's own Business Data & Sales page.
  • Shipped, not "sold": the figure is sell-in to retailers, not confirmed purchases by players.
  • Pace: Sony's fiscal Q2 2026 earnings (quarter ended September 30) had PS5 at 97.9 million; roughly 2+ million more shipped in the six weeks after that.
  • Rank: PS5 becomes the 4th PlayStation console past 100 million, behind the PS2 (160M+), the original PlayStation (102.4M+) and the PS4 (117M+).
  • Timing: the update lands nine days before Grand Theft Auto VI's November 19, 2026 launch on PS5 and Xbox Series X|S.

What Sony actually confirmed

Sony doesn't put out a press release every time a hardware tally ticks over a round number anymore. Instead, the number surfaced on Sony Interactive Entertainment's Business Data & Sales page, a standing corporate disclosure page that the company updates periodically outside of its quarterly earnings cycle. As of this update, the page lists PlayStation 5 cumulative hardware at "more than 100 million" units, dated November 10, 2026.

That page is also where Sony keeps its official historical tallies for older consoles, which is how the ranking context below is sourced. It's a quieter way to confirm a milestone than, say, the fanfare Sony gave the PS5's 10-million-unit milestone back in July 2021, when the company was happy to say PS5 was outpacing every predecessor. This time there's no accompanying statement, no quote from a Sony executive, and no fireworks — just an updated figure on a data page that financial press and outlets tracking console sales keep bookmarked.

"Shipped" is not the same as "sold"

Every PlayStation hardware number Sony publishes on that page, going back to the original PlayStation, is described as cumulative units shipped — meaning consoles sent out to retailers and distributors, not confirmed purchases by actual players. A console can sit on a shelf, in a warehouse, or in a reseller's inventory and still count toward that figure. Sony's own quarterly breakdown table (on the same page) frames the number the same way, listing it as hardware "sell-in," which is standard practice across the console industry and matches how Sony has always reported both PS4 and PS5 figures.

That distinction matters more for PS5 than it usually would, because the timing lines up suspiciously well with a single huge release: Grand Theft Auto VI, due November 19 on PS5 and Xbox Series X|S. Retailers and Sony itself have every incentive to have extra PS5 stock sitting on store shelves right before the biggest game launch in years, which inflates the "shipped" number ahead of whatever the "sold" number ends up being once players actually buy consoles for the holidays.

The road to 100 million: PS5's shipment history

Sony's business data page breaks PS5 sell-in down by fiscal quarter, going back to launch. The console shipped 7.8 million units in its abbreviated debut fiscal year (FY2020, which only covered the November 2020 launch window), then settled into a multi-year climb that peaked during the FY2023 holiday quarter before cooling off more recently.

Fiscal YearQ1 (Apr–Jun)Q2 (Jul–Sep)Q3 (Oct–Dec)Q4 (Jan–Mar)Full-Year Total
FY2020––4.5M3.3M7.8M
FY20212.3M3.3M3.9M2.0M11.5M
FY20222.4M3.3M7.1M6.3M19.1M
FY20233.3M4.9M8.2M4.5M20.8M
FY20242.4M3.8M9.5M2.8M18.5M
FY20252.5M4.0M7.9M1.5M16.0M
FY20261.6M2.6M–––

Figures are in millions of units, from Sony Interactive Entertainment's own quarterly sell-in disclosure. The most recent confirmed quarter (April–June and July–September 2026) shows shipments running well below their FY2023 peak — Sony's own fiscal Q2 FY2026 earnings, reported November 5, put PS5 at 2.6 million units for the July–September quarter, down from 4.0 million in the same quarter a year earlier, and put cumulative shipments at 97.9 million as of September 30. The jump from 97.9 million to "more than 100 million" in the roughly six weeks between September 30 and November 10 is noticeably faster than the quarterly pace Sony had just reported, which fits with retailers stocking up ahead of GTA VI and the holiday shopping season.

Where PS5 lands among PlayStation consoles

Sony's business data page also keeps the all-time cumulative totals for its older hardware, which makes it possible to rank PS5 directly against its own family rather than against rival consoles Sony doesn't control the numbers for.

ConsoleCumulative units shippedAs of
PlayStation 2More than 160 millionMarch 31, 2012
PlayStation 4More than 117 millionJune 30, 2022
PlayStation (original)More than 102.4 millionMarch 31, 2012
PlayStation 5More than 100 millionNovember 10, 2026

PS5 is now the fourth PlayStation platform to clear 100 million lifetime units, joining the PS2, the original PlayStation and the PS4. It still trails the PS4's final tally of 117 million-plus and is a long way from the PS2's record-setting 160 million-plus, which remains the best-selling console of all time. Sony's business data page does not list a final, closed-out lifetime total for the PlayStation 3, which widely cited industry estimates put below the 100-million threshold.

Why the pace is picking back up

PS5 shipments had been trending down for two straight fiscal years — from 20.8 million in FY2023 to 18.5 million in FY2024 to 16.0 million in FY2025 — a normal late-cycle slowdown for any console five-plus years into its life. Sony's FY2026 Q2 earnings, delivered November 5, showed that slide continuing on a year-over-year basis (2.6 million units in the July–September quarter versus 4.0 million a year earlier), even as the company's PlayStation hardware business stayed profitable. Unlike 2021 and 2022, when global chip shortages directly constrained how many consoles Sony could build, there's no supply-side bottleneck being reported this time — the slowdown through FY2025 reads as a normal late-cycle demand curve rather than a manufacturing limit.

What changed between September 30 and November 10 isn't explained on Sony's data page itself — the company doesn't publish a reason alongside the number — but the timing coincides with retailers loading up on PS5 stock ahead of GTA VI's November 19 release and the broader holiday shopping window, both of which are exactly the conditions that would push "shipped" units up faster than the underlying consumer demand trend from the prior quarter.

The Grand Theft Auto VI factor

Rockstar's own game page confirms Grand Theft Auto VI is "coming November 19, 2026" on PlayStation 5 and Xbox Series X|S, and specifically calls out PS5 as the platform the game "plays best on." A console crossing 100 million units nine days before the release of the most anticipated game of the generation is the kind of coincidence retailers and Sony alike would want — more PS5s on shelves means more consoles available for anyone buying one specifically to play GTA VI at launch. Our sister coverage has already detailed how Rockstar and Microsoft are bringing GTA VI to Xbox Cloud Gaming, even on the original Xbox One, underscoring how much is riding on this single release across both console ecosystems this holiday season.

Which PS5 models count toward the 100 million

Sony's Business Data & Sales page reports a single combined figure for "PlayStation 5," and it doesn't break the total down by hardware revision. That means the 100-million-plus tally bundles together every version Sony has shipped since November 2020: the original disc-based launch console, the Digital Edition, the 2023 slimmer redesign (and its own Digital Edition), and the PlayStation 5 Pro, which Sony announced in September 2024 and launched globally on November 7, 2024 at $699 / £699 / €799. Sony raised the Pro's US price by $150 in April 2026, but that pricing change doesn't affect how the unit is counted — a shipped PS5 Pro adds to the same cumulative total as a shipped base PS5.

That matters for interpreting the milestone: a console family nearly six years old, with a premium mid-generation refresh still selling alongside the original hardware, naturally has more SKUs feeding into one big number than a console does in its first year or two. It's one more reason the 100-million figure is better read as "total PlayStation 5 hardware shipped to retail," full stop, rather than as a signal about demand for any one specific model.

How PS5 compares to the rest of this console generation

Sony is the only major console maker still publishing hard unit totals on a regular cadence; Microsoft stopped breaking out Xbox hardware sales figures years ago, so there's no equivalent "Xbox Series X|S has shipped X million" number to compare against directly. Nintendo, by contrast, continues to report hardware figures and is riding its own strong hardware cycle with the Switch 2, whose Switch 2 Online subscription tiers and game library have been a major part of that platform's momentum this year. The lack of a directly comparable Xbox figure means PS5's 100-million milestone is best read as a continuation of Sony's own console history rather than a head-to-head scoreboard against Microsoft.

From 10 million to 100 million

It's worth putting today's milestone next to how Sony talked about PS5 early on. When the console passed its first 10 million units in July 2021, Sony issued a full press release built around the console being the fastest-selling in company history and outpacing PS4's early sales pace. There's no equivalent release for 100 million. That's not necessarily a sign of weaker performance — it's more a reflection of where PS5 sits in its life cycle: round numbers early in a console's run are rare and exciting; round numbers five or six years in are closer to routine bookkeeping, especially once a mid-generation refresh like the PS5 Pro is already two years old. Sony still updates the business data page because it's a standing public disclosure, not because every entry is meant to be a headline.

What this means for PS5 owners and shoppers

For existing PS5 owners, the milestone itself changes nothing about the console you already have. For anyone shopping for a PS5 this holiday season — especially with GTA VI arriving November 19 — the practical takeaway is that supply looks healthy: Sony's own numbers show shipments accelerating into the holiday quarter rather than tightening up, which is a reasonable signal that stock shouldn't be unusually scarce the way it was during the chip-shortage years of 2021–2022. It doesn't guarantee any particular retailer has a specific PS5 model or bundle in stock on a given day, but at the platform level, Sony is clearly manufacturing and shipping consoles at a healthy clip.

What's next

Sony's next scheduled disclosure of PS5 hardware numbers will come with its fiscal Q3 FY2026 earnings report, covering the October–December quarter, which is traditionally the company's biggest shipping quarter of the year thanks to the holidays — and this year, thanks to GTA VI, too. That report should show how much of the jump from 97.9 million to 100 million-plus was genuine retail restocking ahead of the launch versus the start of a broader rebound in PS5 demand. Expect Sony to continue updating its Business Data & Sales page periodically rather than issuing a dedicated press release, meaning future milestones — a confirmed 110 million, for instance — are more likely to surface the same quiet way this one did.

Frequently asked questions

Has Sony officially confirmed PS5 passed 100 million units?

Yes. Sony Interactive Entertainment's own Business Data & Sales page lists PlayStation 5 cumulative hardware at "more than 100 million" units as of November 10, 2026. Sony did not accompany the update with a press release.

Is the 100 million figure units sold or units shipped?

It's units shipped (sell-in) to retailers and distributors worldwide, not confirmed purchases by players. Sony has always reported PlayStation hardware this way, for every console back to the original PlayStation.

How does PS5 compare to other PlayStation consoles at 100 million units?

PS5 is the fourth PlayStation console to pass 100 million lifetime units, after the PS2 (160 million-plus), the original PlayStation (102.4 million-plus) and the PS4 (117 million-plus), per Sony's own historical figures.

What was PS5's cumulative shipment total before this update?

Sony's fiscal Q2 FY2026 earnings, reported November 5, 2026, put cumulative PS5 shipments at 97.9 million as of September 30, 2026, with 2.6 million shipped that quarter alone.

Does the 100 million figure include the PS5 Pro?

Yes. Sony's business data page reports a single combined total for all PlayStation 5 hardware, including the original PS5, its Digital Edition, the 2023 slim redesign, and the PS5 Pro that launched in November 2024.

Why did PS5 shipments jump right before GTA 6's launch?

Sony doesn't explain the jump on its data page, but the timing lines up with retailers stocking PS5 units ahead of Grand Theft Auto VI's November 19, 2026 release and the holiday shopping season, both of which typically push shipment numbers up faster than underlying player demand.

Sources

More on PlayStation 5 Milestone →PlayStation 5PS5SonySony Interactive EntertainmentGTA 6console sales
Jonah Reyes
Written byJonah Reyes

Jonah Reyes leads Pandromeda's gaming coverage: console and handheld hardware, release dates, pricing changes, patch notes and the business moves behind the biggest franchises. He sources every date and price from the platform holders and publishers themselves, and says plainly when something is still only a rumour.

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