Gaming/News

Mycopunk's 1.0 Update Launches It on PS5 Today—Here's What's New

Mycopunk exits Early Access and debuts on PS5, free day one for PlayStation Plus subscribers, with a new character, weapons, map and hats in its 1.0 update.

Key art for Mycopunk showing the robot New Atlas Hazard Crew amid a fungal-infested sci-fi landscape
Key art for Mycopunk, Devolver Digital and Pigeons at Play's co-op shooter. Image: Devolver Digital.
The short version: Mycopunk's 1.0 update launched October 20, 2026, pulling the co-op shooter out of Steam Early Access and onto PlayStation 5 for the first time. It's free day one for PlayStation Plus Extra and Premium subscribers, discounted 50% on Steam through November 3, and adds a new playable character (the Mycologist), a new gun, a new grenade, a new moonlet region, a new mission type, and cosmetic hats — all playable in up to 4-player online co-op.

Mycopunk, the sci-fi co-op shooter about robot employees clearing a fungal infestation for a shady megacorporation, is no longer an early-access project. Developer Pigeons at Play and publisher Devolver Digital shipped version 1.0 on October 20, 2026, closing out roughly 15 months in Steam Early Access and bringing the game to PlayStation 5 for the first time. PlayStation Plus Extra and Premium subscribers can download it at no extra cost as part of October's Game Catalog additions, while PC players can pick it up on Steam at a 50% launch discount.

What is Mycopunk?

Mycopunk casts up to four players as members of the "New Atlas Hazard Crew," a squad of scrappy robot employees hired by the SAXON corporation to clear fungal threats from the moon of New Atlas for "one last shot at profitable glory," according to the game's own Steam store description. It's built around a mission-based structure — drop into a procedurally varied level, fight through waves of fungal enemies, and extract — layered with a deep, grid-based weapon customization system where modifier "patterns" of different shapes and sizes snap together to build out a gun's stats.

Before 1.0, the roster consisted of four employees: Wrangler, a cowboy-themed mobility class with a rocket-powered lasso; Bruiser, a shield-and-slam tank; Scrapper, a grapple-and-jetpack support; and Glider, a flight-focused damage dealer whose rockets also heal allies. The game entered Steam Early Access on July 10, 2025, and spent the following year adding procedural levels, a hardcore "Ouroboros" mode, and hundreds of weapon modifiers before reaching its full release.

The game's loop centers on a hub area called the Roach Motel, where a cigar-chomping insectoid supervisor named Roachard Cox hands out missions on behalf of SAXON. Between runs, players spend resources scavenged from missions on a grid-based upgrade system: weapon modifiers come in different physical shapes and sizes, and slotting a larger pattern into a gun's limited grid space boosts its stats more than a smaller one does, forcing constant trade-offs between raw power and how much room is left for other mods. It's the mechanic most of the game's Early Access community discussion centered on, and Pigeons at Play tuned and expanded it continuously throughout 2025 and 2026.

The 15-month road to 1.0

Mycopunk's Early Access run was unusually long-lived for an indie co-op shooter, and Pigeons at Play used it to ship several major content drops rather than just bug fixes. An August 2026 update titled "Freeze & Fester" introduced cryo-adjacent systems that the team built on further for 1.0's Snowball Grenade, while a late-September post titled "The Roadmap to 1.0" laid out the final stretch of features — including the new moonlet region, the Mycologist, and the hats system — before the team confirmed the October 20 release date. Throughout, the studio kept up a near-weekly devlog cadence on Steam, a level of transparency that likely contributed to the game's strong overall review standing heading into its full launch.

What's new in the 1.0 update

According to Pigeons at Play's own "1.0 IS HERE!!!" announcement on Steam, the full-release update is the studio's biggest single patch to date. The headline additions:

  • A new playable employee, the Mycologist. A member of the first expedition to New Atlas who got stranded planet-side for over a year after the outbreak, she comes with two new abilities — Sporelift and Fungal Skewer — plus a passive "infection" mechanic. She has to be rescued first, in a new mission called Expedition Alpha.
  • A new weapon, the Diffraction Driver. An ion scattergun that fires in a short cone by default, with an alt-fire that narrows the spread for longer range. It unlocks with in-game resources after reaching level 10.
  • A new grenade, the Snowball. The game's first dedicated cryo grenade, unlocked from the new region below. The developers say it was not originally planned for 1.0 but got added after player feedback about wanting more elemental variety.
  • A new region, X11-B. A standalone moonlet with its own hazards — including electromagnetic storms that block ability use — meant as an endgame challenge for players who have been in Early Access since the start.
  • A new mission type, Population Control, plus a smaller "Mini Special Assignment" called The Couch, which lets players sit in new furniture back at the team's hub.
  • Cosmetic hats, unlocked mostly through a new in-game achievement system called Fulfillments, alongside per-character sit emotes and a reworked hub area.

The patch also rebalances several existing weapons — base damage on the G6 Streetsweeper, A16 Beam Ripper, and The Last Argument heavy guns is up 40%, and the Shocklance's damage curve was reworked — along with dozens of smaller upgrade, enemy, and quality-of-life changes, per the full patch notes.

Beyond the headline features, the 1.0 notes describe a wider overhaul than a typical update. The team reworked the Roach Motel hub, redesigned the drop pod players ride into missions (old cosmetic skins carry over to the new model automatically), and added a full achievement-style tracking system called Fulfillments that retroactively credits some past stats and rewards cosmetics, including the new hats, for hitting milestones. Every line of in-game text was fully translated for the first time, controller support picked up several fixes — including a dedicated quip-wheel weapon-inspect option and the ability to hold the melee button for continuous punching — and the studio tuned enemy behavior across the board, from slowing down the missile-firing "Missilehead" enemy to making the bulbous "Amalgamation" boss easier to hit in weak points. Pigeons at Play's own notes close with a nod to the project's scope: the team called Mycopunk "the largest and longest project" in the studio's history.

What changedBefore 1.0At 1.0 launch
PlatformsPC (Steam Early Access only)PC (Steam) and PlayStation 5
Playable characters4 (Wrangler, Bruiser, Scrapper, Glider)5, adding the Mycologist
Price on Steam$14.99$14.99, discounted 50% to $7.49 through Nov 3, 2026
PS Plus accessNot applicableFree day one for Extra/Premium Game Catalog subscribers
Max co-op players44 (unchanged)
CosmeticsSkins onlySkins plus wearable hats via the new Fulfillments system

Release date and platforms

Mycopunk's 1.0 launched October 20, 2026, simultaneously on PC via Steam and on PlayStation 5. That's the game's first appearance on any console — it was PC/Steam Early Access exclusive for its entire 15-month pre-release run, which began July 10, 2025. There is no Xbox version announced. The Steam page lists Windows 10/11 (64-bit) system requirements, and the PlayStation listing notes DualSense vibration support along with cloud-streaming availability for PS5 and PS Portal under a PlayStation Plus Premium subscription.

Price and PS Plus day-one access

On Steam, Mycopunk's standard list price is $14.99, with a Deluxe Edition at $19.99 that bundles in a cosmetic Supporter Pack. That Supporter Pack — chrome skins for each employee, new reload animations, and two alternate character models for Glider and Scrapper — is also sold separately. Pigeons at Play confirmed in its own 1.0 release notes that the update ships alongside a 50% launch discount, which at publication time put the base game at $7.49 on Steam; as with any storefront discount, that price is temporary and subject to change, so check the current listing before buying.

On PlayStation, Mycopunk carries the same $14.99 list price for anyone buying it outright, but PlayStation's own "What's New" Game Catalog page lists Mycopunk as available October 20 — the same day as its general release — meaning PlayStation Plus Extra and Premium members can download and play it at no additional cost as part of their subscription rather than buying it separately. PlayStation Plus Essential does not include Game Catalog titles. Like any time-limited storefront promotion, PlayStation's Game Catalog lineup rotates — titles added to the catalog are typically available for a set window rather than permanently — so subscribers who want to keep access to Mycopunk long-term should check the current Game Catalog listing before assuming it will stay available indefinitely.

How co-op and crossplay work

Mycopunk supports both solo play and online co-op for up to four players, a feature confirmed on both its Steam store page and its PlayStation listing. Missions, enemy density, and even some balance values (the game slightly lowers enemy counts in solo play at higher threat levels, per the 1.0 patch notes) scale depending on whether you're playing alone or with a squad.

What isn't yet confirmed by Devolver Digital or Pigeons at Play is whether that co-op extends across platforms. Neither the Steam store page nor the PlayStation listing mentions cross-platform play between PC and PS5, and no official crossplay announcement had surfaced as of publication. Until the developers say otherwise, players should assume PC and PS5 squads are separate, and plan accordingly if your group spans both platforms.

That lack of confirmed crossplay is worth flagging for groups of friends split between a gaming PC and a PS5, since it means a mission can't be filled out across both ecosystems the way some other recent co-op shooters allow. It's also a detail worth revisiting after launch week settles — studios sometimes add crossplay in a follow-up patch rather than at a 1.0 release, especially when a console version is brand new, so Pandromeda will update this story if Pigeons at Play or Devolver Digital confirm anything further.

Is 1.0 worth jumping in for?

Mycopunk built its reputation in Early Access on its weapon customization — a grid-based system where modifier shapes slot together like a puzzle to change a gun's stats — and on its goofy, consequence-free tone. On Steam, the game's overall review rating sits at "Very Positive," based on over 3,000 English-language reviews, while its most recent review score (covering the post-1.0 period) runs cooler at "Mostly Positive." That gap is common for early-access graduations, where a wave of new players — some on hardware or network setups the smaller dev team hasn't tuned for yet — leaves reviews in the days right after a major patch, and it's worth watching those recent-review numbers settle over the following weeks rather than reading too much into the launch-week snapshot alone.

For newcomers, the pitch is straightforward: a loot-driven, four-player shooter with a genuinely deep build system, now priced at a steep discount and, for PS Plus subscribers, available without an extra purchase at all. Readers comparing it against other co-op shooters on the market, such as Arc Raiders and Helldivers 2, will find Mycopunk occupies a similar extraction-adjacent, squad-based niche, just with a heavier emphasis on character builds over large-scale tactics.

What's next for Mycopunk

Pigeons at Play has said post-launch content is already in development, including the possibility of additional regions in the style of the new X11-B moonlet. The studio has not announced a public roadmap or dates for that content. In the meantime, the 1.0 patch notes list several known issues the team is tracking, including a missing cape on the Mycologist's character model and a PS5-specific bug where hat cosmetics don't render correctly in the inventory during singleplayer. Anyone deciding between platforms, or weighing Mycopunk against other co-op shooters competing for squad time this fall, can also check out Pandromeda's breakdown of cross-platform release timing and pricing for Peak or our look at how Grounded 2 stacks up against Valheim for co-op survival alternatives.

Frequently asked questions

When did Mycopunk's 1.0 update release?

Mycopunk left Steam Early Access and launched its full 1.0 version on October 20, 2026, simultaneously on PC via Steam and on PlayStation 5.

Is Mycopunk on PS5?

Yes. The October 20, 2026 1.0 update marked Mycopunk's first release on any console, bringing it to PlayStation 5 after 15 months as a PC/Steam Early Access exclusive.

Is Mycopunk free with PS Plus?

It's free to download at no extra cost for PlayStation Plus Extra and Premium subscribers as part of October 2026's PlayStation Plus Game Catalog, available from the October 20 launch day. PlayStation Plus Essential does not include Game Catalog titles.

How much does Mycopunk cost on Steam?

Mycopunk's standard list price on Steam is $14.99, with a $19.99 Deluxe Edition that includes a cosmetic Supporter Pack. Pigeons at Play launched 1.0 with a 50% discount, putting the base game at $7.49 at publication time; storefront discounts are temporary, so check the current Steam listing for the live price.

What does the 1.0 update add to Mycopunk?

1.0 adds a new playable character (the Mycologist), a new weapon (the Diffraction Driver), a new grenade (the Snowball), a new moonlet region (X11-B), a new mission type (Population Control), cosmetic hats, and a wide set of weapon rebalances and hub reworks, according to Pigeons at Play's official patch notes.

Does Mycopunk support crossplay between PC and PS5?

That has not been officially confirmed by Devolver Digital or Pigeons at Play as of publication. Neither the Steam store page nor the PlayStation listing mentions cross-platform play, so PC and PS5 players should not assume they can team up together yet.

Sources

More on Mycopunk →MycopunkDevolver DigitalPigeons at PlayPS5PlayStation PlusSteam Early Access
Jonah Reyes
Written byJonah Reyes

Jonah Reyes leads Pandromeda's gaming coverage: console and handheld hardware, release dates, pricing changes, patch notes and the business moves behind the biggest franchises. He sources every date and price from the platform holders and publishers themselves, and says plainly when something is still only a rumour.

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